Solarix Feedback and Patching Update

4 May 2015  by   Pulsetense
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Solarix has been out for a couple of days now and many of you have dived in and purchased the game. Thank you very much!

As a very small indie studio with limited resources, there were bound to be bugs that slipped through our net. We have been watching all the comments in the Solarix Steam Community hub with interest and we’ve been diligently taking notes and listening to all the feedback.

We wanted to let you know we’re working on the first patch now based on a lot of your feedback and we hope to have that with you in the next couple of days.

Our illustrious CEO Baris posted the following in the Steam discussion earlier which we’ll share with you here too.

Want to know why we’ll keep patching this game?

Because we care and because development is an on-going process and because not everyone should agree with our design-choices but everyone who paid the game has a right to have a smooth experience…

Also this kind of “user reviews” put a big, genuine smile over our faces, the one below:

“Old school sci-fi shoter/ stealth with a great story.
It has a real absorbing story with a taste of classic William Gibson genre cyber punk with a twist. Concept art is fantastic and plot hooks keep you wandering even after you stop playing. Real imagination igniter if you love sci-fi.”

As soon as we have the first update ready to go we’ll make sure it’s posted here and in the Steam Community discussion.

Again, thanks to everyone who has purchased the game so far and we hope to see more of you enjoying the game in the days ahead.