It has been a while since we had a chance to sit down and collect our thoughts and talk to you guys about the changes we have made from a programming perspective over the last six months. So here are the key feature updates we have implemented: -Difficulty Settings; Added difficulty settings to the game… Continue reading Programming Update
Author: Pulsetense
Busy Month At Pulsetense Games!
Well, what a month August has been for our team here. Lots and lots of new content created for the game and even more planning for future months. To be honest, I don’t really know where to start. Our aim for the month and the next three months has been to increase to production values… Continue reading Busy Month At Pulsetense Games!
What The Player Doesn’t Know
Today I am going to try and organize my thoughts into some quality reading material. I will attempt to keep this rather informative and brief. I think it is rather important to define what haunts a player, and scares a player. So, lets start out with a definition of both the terms. Lets give Webster’s dictionary… Continue reading What The Player Doesn’t Know