Programming Update

It has been a while since we had a chance to sit down and collect our thoughts and talk to you guys about the changes we have made from a programming perspective over the last six months. So here are the key feature updates we have implemented: -Difficulty Settings; Added difficulty settings to the game… Continue reading Programming Update

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What The Player Doesn’t Know

Today I am going to try and organize my thoughts into some quality reading material. I will attempt to keep this rather informative and brief. I think it is rather important to define what haunts a player, and scares a player. So, lets start out with a definition of both the terms. Lets give Webster’s dictionary… Continue reading What The Player Doesn’t Know

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