Better Late Than Never

    What’s happened over the last two months? Too much to even comprehend, to be honest, and I know I’ll still miss a lot in this post. I’ll try to focus on the major updates. We have had an influx of new faces into the team, and although some have departed, it’s all part… Continue reading Better Late Than Never

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The Infection

The Solarix Spacecraft, orbiting the planet of Ancyra, is the first off-world research colony in history. At a distance of twelve light-years from Earth, sending a message home takes up a not-insignificant portion of a human lifetime. Communication is possible, but, especially in the first few decades of the colony’s existence, it’s entirely one-sided and… Continue reading The Infection

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Ludonarrative Dissonance

An interesting term coined in 2007 was “ludonarrative dissonance”, which describes the separation of the way a video game is played and the way the story is perceived. Chris Hocking, who first introduced the idea, used it to point out a flaw in Bioshock. The game promoted the rejection of Randian philosophy yet rewarded the… Continue reading Ludonarrative Dissonance

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